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Young souls release date
Young souls release date








Similar Games With More Accessibility Features for Reading This can also be indicated visually in the game with character icons or character expressions with text in speech bubbles next to the person speaking.

young souls release date

Speaker Indicator and their Tone: Textual captions indicate who is speaking and their tone. This means there is no requirement to hear spoken dialogue or narrative to play the game. Considered separately from the general text of the game, the subtitles are large, clear and of good contrast.Īll Speech Subtitled (Or No Speech In Game): All spoken content has subtitles, or there is no speech in the game. Large Clear Subtitles: Subtitles are large and clear, at least 1/20 (46 pixels on 1080 screen) the height of the screen, or can be adjusted to be. The text in menus, instructions and other information is presented in high contrast with a solid background. High Contrast Text: Text colour contrasts to the background or can be adjusted to be. The quantity and complexity of reading are at a level that a primary/elementary student (9-year-old) could understand. Simple Minimal Reading: Minimal reading is required. This doesn't include subtitles as required reading if they are fully voiced. How much reading is required to play the game and how complex the language is. We've documented 5 accessibility features for Reading in Young Souls which deal with how much reading or listening comprehension is required, how well the game provides visual and audible access to the text and whether subtitles and captions are a good fit for purpose. If you want to play Young Souls, but it doesn't offer the Getting Started accessibility features you require, these similar games extend the Getting Started accessibility: Similar Games With More Accessibility Features for Getting Started It also reduces the pressure on getting things right quickly or the first time you attempt them. By slowing the game, you have more time to interpret what is happening and then execute your actions. This means you don't need to quickly press a button in response to an on-screen prompt, target a fast-moving target or skillfully complete a scenario against the clock.Īdjust Speed: Adjust the speed of the game at critical moments or throughout, or rewind play for a second attempt, to ease reaction times. Reaction-Time Not Critical: Individual game actions don’t need quick reactions, or there are settings to lower the requirement for quick reactions. This reduces the challenge of certain aspects of play to remove barriers and make control of characters more accessible. This can be a specific practice option, or the ability to play levels with the easiest opponents to improve understanding and skill.Īssistance With Controls: The game can automatically assist with aiming, steering, reloading, jumping, running etc. Practice Area: You can practice freely without opponents or time pressures. Information is provided in a timely manner, with appropriate level of detail.

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Tutorials: There are helpful tutorials and instructions on how to play. These features aid your play of the game in terms of cognitive load on learning controls, dealing with pressure and coping with the environment and challenges. This includes customising the experience when you first open the game via any onboarding processes it provides as well as tutorials and other assistance when you first start playing. We've documented 5 accessibility features for Getting Started in Young Souls which deal with what support is offered to get started with the game.

young souls release date

If you want to play Young Souls, but it doesn't offer the Controls accessibility features you require, these similar games extend the Controls accessibility: Similar Games With More Accessibility Features for Controls

young souls release date

This can provide additional information about progress, approaching enemies or hitting a target. Informative Vibration: Controller vibration indicates events or interactions in the game, echoing visual and audio cues. Vibration Optional: Controller vibration not used in the game or you can disable it. Remap Mouse and Keyboard: Can remap mouse and keyboard key bindings, on systems that support these controls. Remap Buttons: Can re-map all buttons so that you can use alternatives that better suit your play. Remap ControlsĬan customise the controls for the game as follows: Mouse and Keys: Can play with mouse and multiple keys. Multiple Buttons & Two Sticks: Can play with multiple buttons and two sticks. We've documented 6 accessibility features for Controls in Young Souls which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs.








Young souls release date